Earphone and Headphone Market Introduction and Overview
According to SPER Market Research, the Global Earphone and Headphone Market is estimated to reach USD 166.67 Billion by 2033 with a CAGR of 11.8%.
The report includes an in-depth analysis of the Global Earphone and Headphone Market, including market size and trends, product mix, applications, and supplier analysis. A user can wear headphones—a portable speaker set—over their ears, on their head, or on both. In other words, they are electrical transducers, transforming electrical impulses into the right sound. A cable and a wireless system (such as DECT, Bluetooth, or FM) are linked. You can wear wireless earbuds and headphones in your ear, behind your ear, over your ear, or in another position. It comes with Bluetooth-enabled headphones and noise-cancelling headphones. A variety of headphones and earbuds can be utilised with comfort and ease.
- September 2022: An improved version of the original QuietComfort earphones with enhanced active noise cancellation, a more customised fit, and a slimmer design, Bose unveiled the QuietComfort II. In contrast to some other headphones available in the market, Bose's ANC technology focuses on difficult-to-reach mid- and high-frequency ranges.
- Apple Inc. is a company that makes and sells personal computers as well as mobile media and communication devices. A variety of software, services, add-ons, and digital content and apps from third parties are also offered by it. The company offers wearable technology, accessories, Mac, iPhone, iPad, and other products and services.The company offers headphones and earbuds as part of its wearable, home, and accessory product lines. Apart from earbuds & headphones, other options in the category include Beats products, iPod touch, Apple TV, HomePod, Apple Watch, and other accessories.
Market Opportunities and Challenges
Over the course of the forecast period, technological improvements like the addition of Active Noise Cancellation (ANC) for better listening experiences are anticipated to propel the earphone and headphones market. The proliferation of smart gadgets and continuous technological advancements are driving the upsurge and generating potential opportunities for the sector. The market is expanding as a result of consumers using consumer electronics more frequently in both home and office settings. Technological innovations such as Near-Field Communication (NFC) and Active Noise Cancellation (ANC) are driven by growing customer demands for high fidelity and fashionable designs.
These technologies enhance the audio quality and connection of earbuds and headphones. The development of truly wireless headphones has altered the way folks enjoy music, giving a hassle-free, cordless listening experience. The popularity of wireless earphones and headphones is also anticipated to increase due to the integration of intelligent features like voice assistance, gesture recognition, fitness tracking, and playback pause detection. This trend will be further fueled by improvements in Bluetooth technology that provide longer battery life and increased communication range.
One major factor impeding the growth of the earphone and headphones industry is the high cost of wireless versions. Costly wireless headphones are becoming more and more common, and this trend is expected to continue as technology develops. The cost of these headphones is also rising because to the growing need for additional functionality. Although the market for wireless headphones is expanding at the moment, many suppliers price their goods high. This can dissuade consumers in poorer countries from embracing these high-priced premium wireless headphones. It is projected that the growing expenses linked to wireless headphones will negatively affect the growth of the industry. Additionally, higher implementation and acquisition costs for current providers could impede the growth of the earbuds and headphones market in the forecast period.
Market Competitive Landscape
Due to the continued consolidation of the market and the presence of major vendors like Grado, Bose, and Sennheiser, among others, there is still intense competition in the earphone and headphones sector. Through significant investments in research and development, the market participants are shifting towards offering technologically integrated products, giving them a competitive advantage over rivals. The major key players in the Global Earphone and Headphone Market are: Alclair Audio, Inc., Apple, Inc., Bose Corporation, Koninklijke Philips N.V. (Philips), Panasonic Corporation, Plantronics, Inc. (acquired by HP Inc.), Pioneer Corporation, Samsung, Shure Incorporated, Sony Corporation, and Zebronics India Pvt. Ltd., Others.
Scope of the Report:
Report Metric | Details |
Market size available for years | 2019-2033 |
Base year considered | 2022 |
Forecast period | 2023-2033 |
Segments covered | By Technology, By Product Type, By Price Band, By Application
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Regions covered | Asia-Pacific, Europe, Middle East and Africa, North America, Latin America
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Companies Covered | Alclair Audio, Inc., Apple, Inc., Bose Corporation, Koninklijke Philips N.V. (Philips), Panasonic Corporation, Plantronics, Inc. (acquired by HP Inc.), Pioneer Corporation, Samsung, Shure Incorporated, Sony Corporation, and Zebronics India Pvt. Ltd., Others |
COVID-19 Impact on Global Earphone and Headphone Market
The COVID-19 pandemic had a small impact on the expansion of the earphone and headphone market. Government organisations were compelled by the pandemic to impose stringent travel bans and shutdown procedures, which disrupted supply chains, production facilities, and logistics while also lowering overall sales. But because of the travel restrictions, people became much more interested in using online streaming platforms to watch movies, web series, and talk shows, which significantly increased the use of earphones. The need for headphones and earbuds was also greatly boosted by work from home opportunities.
Key Target Audience:
- Audiophiles
- Gaming Communities
- Health and Fitness Enthusiasts
- Individuals seeking audio accessories for personal entertainment, communication, and work purposes
- Manufacturers and Suppliers
- Retailers
- Travelers and Commuters
- Others
Our in-depth analysis of the Earphone and Headphone Market includes the following segments:
By Technology:
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Wired
Wireless
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By Product Type:
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Earphones
Headphones
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By Price Band:
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< USD 50
USD 51-100
> USD 100
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By Application:
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Fitness
Gaming
Music & Entertainment
Virtual Reality
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Key Topics Covered in the Report:
- Global Earphone and Headphone Market Size (FY’2023-FY’2033)
- Overview of Global Earphone and Headphone Market
- Segmentation of Global Earphone and Headphone Market By Technology (Wired, Wireless)
- Segmentation of Global Earphone and Headphone Market By Product Type (Earphones, Headphones)
- Segmentation of Global Earphone and Headphone Market By Price Band (< USD 50, USD 51-100, > USD 100)
- Segmentation of Global Earphone and Headphone Market By Application (Fitness, Gaming, Music & Entertainment, Virtual Reality)
- Statistical Snap of Global Earphone and Headphone Market
- Expansion Analysis of Global Earphone and Headphone Market
- Problems and Obstacles in Global Earphone and Headphone Market
- Competitive Landscape in the Global Earphone and Headphone Market
- Impact of COVID-19 and Demonetization on Global Earphone and Headphone Market
- Details on Current Investment in Global Earphone and Headphone Market
- Competitive Analysis of Global Earphone and Headphone Market
- Prominent Players in the Global Earphone and Headphone Market
- SWOT Analysis of Global Earphone and Headphone Market
- Global Earphone and Headphone Market Future Outlook and Projections (FY’2023-FY’2033)
- Recommendations from Analyst
1. Introduction
1.1. Scope of the report
1.2. Market segment analysis
2. Research Methodology
2.1. Research data source
2.1.1. Secondary Data
2.1.2. Primary Data
2.1.3. SPER’s internal database
2.1.4. Premium insight from KOL’s
2.2. Market size estimation
2.2.1. Top-down and Bottom-up approach
2.3. Data triangulation
3. Executive Summary
4. Market Dynamics
4.1. Driver, Restraint, Opportunity and Challenges analysis
4.1.1. Drivers
4.1.2. Restraints
4.1.3. Opportunities
4.1.4. Challenges
4.2. COVID-19 Impacts of the Global Earphone and Headphone Market
5. Market variable and outlook
5.1. SWOT Analysis
5.1.1. Strengths
5.1.2. Weaknesses
5.1.3. Opportunities
5.1.4. Threats
5.2. PESTEL Analysis
5.2.1. Political Landscape
5.2.2. Economic Landscape
5.2.3. Social Landscape
5.2.4. Technological Landscape
5.2.5. Environmental Landscape
5.2.6. Legal Landscape
5.3. PORTER’s Five Forces
5.3.1. Bargaining power of suppliers
5.3.2. Bargaining power of buyers
5.3.3. Threat of Substitute
5.3.4. Threat of new entrant
5.3.5. Competitive rivalry
5.4. Heat Map Analysis
6. Competitive Landscape
6.1. Global Earphone and Headphone Market Manufacturing Base Distribution, Sales Area, Product Type
6.2. Mergers & Acquisitions, Partnerships, Product Launch, and Collaboration in Global Earphone and Headphone Market
7. Global Earphone and Headphone Market, By Technology (USD Million)
7.1. Global Earphone and Headphone Market Value Share and Forecast, By Technology, 2023-2033
7.2. Wired
7.2.1. ANC
7.2.2. Others
7.3. Wireless
7.3.1. ANC
7.3.2. Bluetooth
7.3.3. NFMI
7.3.4. Smart headphones
7.3.5. Others
8. Global Earphone and Headphone Market, By Product Type (USD Million)
8.1. Global Earphone and Headphone Market Value Share and Forecast, By Product Type, 2023-2033
8.2. Earphones
8.3. Headphones
9. Global Earphone and Headphone Market, By Price Band (USD Million)
9.1. Global Earphone and Headphone Market Value Share and Forecast, By Price Band, 2023-2033
9.2. < USD 50
9.3. USD 51-100
9.4. > USD 100
10. Global Earphone and Headphone Market, By Application (USD Million)
10.1. Global Earphone and Headphone Market Value Share and Forecast, By Application, 2023-2033
10.2. Fitness
10.3. Gaming
10.4. Music & Entertainment
10.5. Virtual Reality
11. Global Earphone and Headphone Market Forecast, 2019-2033 (USD Million)
11.1. Global Earphone and Headphone Market Size and Market Share
12. Global Earphone and Headphone Market, By Technology, 2019-2033 (USD Million)
12.1. Global Earphone and Headphone Market Size and Market Share By Technology (2019-2026)
12.2. Global Earphone and Headphone Market Size and Market Share By Technology (2027-2033)
13. Global Earphone and Headphone Market, By Product Type, 2019-2033 (USD Million)
13.1. Global Earphone and Headphone Market Size and Market Share By Product Type (2019-2026)
13.2. Global Earphone and Headphone Market Size and Market Share By Product Type (2027-2033)
14. Global Earphone and Headphone Market, By Price Band, 2019-2033 (USD Million)
14.1. Global Earphone and Headphone Market Size and Market Share By Price Band (2019-2026)
14.2. Global Earphone and Headphone Market Size and Market Share By Price Band (2027-2033)
15. Global Earphone and Headphone Market, By Application, 2019-2033 (USD Million)
15.1. Global Earphone and Headphone Market Size and Market Share By Application (2019-2026)
15.2. Global Earphone and Headphone Market Size and Market Share By Application (2027-2033)
16. Global Earphone and Headphone Market, By Region, 2019-2033 (USD Million)
16.1. Global Earphone and Headphone Market Size and Market Share By Region (2019-2026)
16.2. Global Earphone and Headphone Market Size and Market Share By Region (2027-2033)
16.3. Asia-Pacific
16.3.1. Australia
16.3.2. China
16.3.3. India
16.3.4. Japan
16.3.5. South Korea
16.3.6. Rest of Asia-Pacific
16.4. Europe
16.4.1. France
16.4.2. Germany
16.4.3. Italy
16.4.4. Spain
16.4.5. United Kingdom
16.4.6. Rest of Europe
16.5. Middle East and Africa
16.5.1. Kingdom of Saudi Arabia
16.5.2. United Arab Emirates
16.5.3. Rest of Middle East & Africa
16.6. North America
16.6.1. Canada
16.6.2. Mexico
16.6.3. United States
16.7. Latin America
16.7.1. Argentina
16.7.2. Brazil
16.7.3. Rest of Latin America
17. Company Profile
17.1. Alclair Audio, Inc.
17.1.1. Company details
17.1.2. Financial outlook
17.1.3. Product summary
17.1.4. Recent developments
17.2. Apple, Inc.
17.2.1. Company details
17.2.2. Financial outlook
17.2.3. Product summary
17.2.4. Recent developments
17.3. Bose Corporation
17.3.1. Company details
17.3.2. Financial outlook
17.3.3. Product summary
17.3.4. Recent developments
17.4. Koninklijke Philips N.V. (Philips)
17.4.1. Company details
17.4.2. Financial outlook
17.4.3. Product summary
17.4.4. Recent developments
17.5. Panasonic Corporation
17.5.1. Company details
17.5.2. Financial outlook
17.5.3. Product summary
17.5.4. Recent developments
17.6. Plantronics, Inc. (acquired by HP Inc.)
17.6.1. Company details
17.6.2. Financial outlook
17.6.3. Product summary
17.6.4. Recent developments
17.7. Pioneer Corporation
17.7.1. Company details
17.7.2. Financial outlook
17.7.3. Product summary
17.7.4. Recent developments
17.8. Samsung
17.8.1. Company details
17.8.2. Financial outlook
17.8.3. Product summary
17.8.4. Recent developments
17.9. Shure Incorporated
17.9.1. Company details
17.9.2. Financial outlook
17.9.3. Product summary
17.9.4. Recent developments
17.10. Sony Corporation
17.10.1. Company details
17.10.2. Financial outlook
17.10.3. Product summary
17.10.4. Recent developments
17.11. Zebronics India Pvt. Ltd.
17.11.1. Company details
17.11.2. Financial outlook
17.11.3. Product summary
17.11.4. Recent developments
17.12. Others
18. List of Abbreviations
19. Reference Links
20. Conclusion
21. Research Scope
SPER Market Research’s methodology uses great emphasis on primary research to ensure that the market intelligence insights are up to date, reliable and accurate. Primary interviews are done with players involved in each phase of a supply chain to analyze the market forecasting. The secondary research method is used to help you fully understand how the future markets and the spending patterns look likes.
The report is based on in-depth qualitative and quantitative analysis of the Product Market. The quantitative analysis involves the application of various projection and sampling techniques. The qualitative analysis involves primary interviews, surveys, and vendor briefings. The data gathered as a result of these processes are validated through experts opinion. Our research methodology entails an ideal mixture of primary and secondary initiatives.