AI Animation Tool Market is projected to be worth USD 1310.83 million by 2033 and is anticipated to surge at a CAGR of 14.59%.
Artificial intelligence is used in AI animation to produce animations. The method uses data-driven algorithms to produce images that assist in both 2D and 3D animation. Complex machine learning algorithms are the foundation of AI animation generation tools. These algorithms understand the patterns and properties of natural animation by analysing massive volumes of data, even human movements and actions. The algorithms can produce realistic and flowing animations by examining this data. Narrative creation, storyboarding, background generation, character modeling, 3D animation scenes, creation of 3D representations and text-to-animation processes can all be accomplished with AI animation technologies. Additionally, it can be utilized to automate time-consuming processes like texturing and rigging.
Global AI Animation Tool Market Driving Factors and Challenges
The AI animation tool market is growing due to a number of important influences. These include the emerging fields of virtual reality (VR), artificial intelligence (AI), projection mapping, visual effects in film, and the growing market for mobile games and apps. AI Animation software is becoming more and more popular across a range of industrial verticals since it offers clients value-added material and stimulates ideas and notions through visuals. There have been substantial advances in technology and a rise in the use of animation software for academic and educational purposes. AI algorithms are being implemented into animation tools to enable automated character animation, scene creation, and motion assessment. Animators and organizations are utilizing these features to boost productivity and creativity.
The expanding animation software piracy and ongoing corruption exposure may impede global market expansion. Many businesses worldwide are compelled to create and implement innovative techniques and approaches in order to manage software intellectual property due to piracy issues. AI can also hinder the animator's potential to modify the final result as it is capable of dominance by absorbing the content. One of the main obstacles to the growth of the global AI animation software market may be the high cost of animation software and the shortage of qualified workers. It must constantly improve the precision and efficiency of its algorithms, which presents another difficulty.
Impact of COVID-19 on Global AI Animation Tool Market
The COVID-19 outbreak had caused disruptions in a number of businesses, including AI animation tools. It was notable that the amount of digital media consumed rose significantly as a result of the lockdowns implemented in a number of different nations. Because of this, more and more individuals chose to stay at home and get IPTV subscriptions, online streaming services, and other forms of entertainment. As a result, publishers and makers of digital media material embraced AI animation software. Furthermore, because visual effect technology was gaining popularity, the pandemic created a tremendous demand for feature-rich 3D animation software solutions.
Global AI Animation Tool Market Key Players:
The market study provides market data by competitive landscape, revenue analysis, market segments and detailed analysis of key market players such as Audio2Face, Cascadeur, Deepmotion, Getrad, Monstermash, Pixcap, Powtoon, Rawshorts, Squiglit, Synthetik, and others.
Global AI Animation Tool Market Segmentation:
By Type: Based on the Type, Global AI Animation Tool Market is segmented as; Image Tool, Action Tool, Language Tools, and Others.
By Application: Based on the Application, Global AI Animation Tool Market is segmented as; Game, Video, and Others.
By Region: This research also includes data for North America, Asia-Pacific, Latin America, Middle East & Africa and Europe.
This study also encompasses various drivers and restraining factors of this market for the forecast period. Various growth opportunities are also discussed in the report.